Our vision is to change the face of healthcare, improve outcomes for patients and empower the dedicated workers that serve this challenging industry.

Our learning objectives are to create:

Confidence: The feeling of self-assurance arising from appreciation of one's own capabilities.

Pride: The consciousness of one's own achievements and dignity.

Ability: The possession of the means and skills to do something well.

Dedication: The quality to be committed to a task or purpose; changing a job into a vocation, a profession into a calling.

We craft Optimal Learning Experiences—emotionally and cognitively intense training and test prep applications that combine interactive video narratives with gamified learning modules, augmented by live simulation and social media reinforcement. It’s a formula that delivers immediate, lasting results.

Our markets

  • Transitional Care Hospitals
  • Independent Living
  • Assisted Living
  • Home Health Care
  • Nursing Homes
  • Hospital Systems
  • Rehabilitation Centers
  • Healthcare Centers
  • Retirement Living Communities

 

Product Features 

  • Platform & LMS agnostic
  • Device agnostic
  • Cinematic video
  • Gaming
  • Simulation
  • Comprehensive assessments

 

Our approach

 

Cognotion operates on the premise that there is narrative inherent in any teachable subject. We locate this narrative and craft it into an immersive storyline. The learner progresses through the story by drawing upon existing resources and synthesizing new knowledge. Emotional proximity is characterized as the “empathy and identification the learner feels for the characters in a program” and is established by developing characters with strengths and weaknesses, who change and grow as the program moves forward. 

 

 

Learners recognize their own desires and concerns in the prototypical heroes, people with traits similar to their own, and people who learn to draw upon their own reserves of strengths (assets) for the greater good. This approach, grounded in research, is a good foundation for a sound program; but there are other tools we add to our pedagogical design to maximize likelihood of impact.